NCSA  CAVERNUS

JOBS in VR

This page is to provide a listing of current positons available in VR, and more explicitly concerning the CAVE technologies. If you get notice of any positions involving CAVE technology or VR in general, send the notice to me at tcoffin@ncsa.uiuc.edu and I will post it here. Positions are posted in chronological order.

Positions Available


_________________________________
6/8/2000

Aeronautical/Mechanical Engineer    002.061-014/007.061-014
Two (2) positions at NASA Langley ISE Lab
  
Experience: C or C++ programming skills, 3D graphics or scientific 
visualization, OpenGL, UNIX (SGI), NT, good oral and written communication 
skills.
  
Desirable Qualifications: Mechanical or Aerospace engineering plus a 
strong background in graphics programming; SGI Performer; Open Inventor; 
CAVE libraries on Fakespace ImmersaDesk or CAVE hardware; collaboration 
programming using CAVERNsoft, LIMBO, or ManyWorlds; other commercial 
VR/graphics APIs from companies such as Sense8, MUSE, and Division; Visual 
C++.
  
Duties: Collaborate with research engineers to research and develop 
applications for engineering design, analysis and simulation using 
high-end visualization and immersive environments, in support of the 
Immersive Design and Simulation Lab.  The Lab is developing the capability 
to perform complete life-cycle design, analysis, and simulation of 
aerospace vehicles in a virtual, collaborative environment.  This work 
will be supported by the Intelligent Synthesis Environment Initiative, 
which is a new NASA program to develop the next generation design and 
simulation tools.  More information on the ISE program can be found at 
http://ise.larc.nasa.gov/.  US citizenship or 
US permanent resident status is required.
  
Email your resume in MS Word format to:         
blackburn@asm-usa.com
  
We are an Equal Opportunity Employer.
  
Analytical Services and Materials, Inc.
107 Research Drive, Hampton, VA 23666-1340
Tel: (757) 865-7093  Fax: (757) 865-7309
http://www.asm-usa.com/
 

_________________________________
6/1/2000

Immersion Graphics Inc. (www.werigi.com), a Livonia, MI based company seeks 
a Virtual Reality Applications Engineer to support our Virtual Prototyping 
and collaboration efforts.

Responsibilities will include the following:
    · Conversion of 3D CAD data into a Virtual Prototyping environment.
    · Optimization of 3D geometry for "real-time" visualization.
    · Simulation of operational functionality of mechanical assemblies.
    · Operation of Silicon Graphics Onyx2 computers, CAVE's and Powerwalls.
    · Operation of Virtual Prototyping software (Division - 
www.ptc.com/products/division/index.htm)
    · Installation of large scale Engineering Visualization installations, 
including the CAVEÔ, Powerwalls and audio /      video presentation systems.

QUALIFICATIONS:
    · B.S., M.S., or Ph.D. degree in computer science, engineering, or
physics
    · Experience in programming (OpenInventor, IRIS Performer, CAVE 
Library, OpenGL)
    · Experience in geometric model representation and manipulation
    · Experience in Unix
    · Experience with SGI, HP Unix and NT graphics workstations
    · Strong oral and written communication skills

Will consider entry-level candidate with skill set above.

Immersion Graphics Inc. sells and integrates engineering visualization 
systems to fortune 500 companies. We offer a competitive compensation 
package. Please fax resume to 734-591-4592 or email: pat@werigi.com 
 

_________________________________
5/25/1999

Title      : Research Engineer
Location   : SRI International, Menlo Park, CA, USA
Start Date : Approximately 1 June 1999
Length     : permanent position
URL        : http://www.sri.com/jobs/listings/74733.html

Primary duty:

  Join a team to design, implement, test, and demonstrate a
  distributed, multi-user, multi-threaded, terrain visualization system
  to browse the entire globe down to meter accuracy (where available)
  and enable vast quantities of geo-referenced data to be embedded.
  This work will be performed as part of SRI's Digital Earth project
  (http://www.ai.sri.com/digital-earth/). The system will be built
  upon our existing networked terrain visualization system,
  TerraVision (http://www.ai.sri.com/TerraVision), as well as
  evolving 3-D standards for the Web.

Other Duties:

  Work on other graphics applications as required. Write technical
  reports/papers. Present work at appropriate forums.

Experience:

  - At least 3 years of experience in computer graphics.
  - Experience in distributed/dynamic database design and management.
  - Extensive experience with OpenGL, VRML97, C/C++, Java, Unix,
    X/Motif, SGI, and multi-threaded programming are key.
  - Knowledge of evolving web standards, in particular XML is key.
  - Knowledge of X3D, XHTML, DOM, SVG, etc. is desirable.
  - Network experience desirable.
  - Development experience under Windows platforms a plus.
  - Familiarity with geographic coordinate systems a plus.

Education:

   BS or MS degree in CS/EE

Company Description:

  The Artificial Intelligence Center (AIC) is an integral part of SRI
  International, formerly known as the Stanford Research Institute.
  As part of a research institute, it carries out comprehensive and
  effective long-term programs. At the same time, the Center provides
  the stimulation and creative exchange of ideas characteristic of an
  academic setting by maintaining associations with universities and
  other research groups and by providing opportunities for students
  and visiting fellows from the United States and abroad to
  participate in ongoing projects.

  The AIC is one of the world's major centers of research in
  artificial intelligence. Founded in 1966, the AIC has been a pioneer
  and a major contributor to the development of computer capabilities
  for intelligent behavior in complex situations. Its objectives are
  to understand the computational principles underlying intelligence
  in man and machines and to develop methods for building
  computer-based systems to solve problems, to communicate with
  people, and to perceive and interact with the physical world.

  The AIC Perception Program performs research in machine vision,
  computer graphics, expert systems, and evidential reasoning. SRI
  is a contractor for the BADD and MAGIC II projects, and was a
  contractor on the earlier MAGIC I project.  Through these efforts,
  SRI has developed its skills in the area of visualization of massive
  terrain databases that are distributed over gigabit-per-second
  wide-area ATM networks.

Contact:

  If interested, please mail, fax, or email resumes to:

     Martin Reddy
     Room EK219
     SRI International
     333 Ravenswood Ave.
     Menlo Park, CA 94025
     USA

     e-mail: reddy@ai.sri.com
     fax: (650) 859-3735


_________________________________
9/23/1998

Stockholm's Center for Parallel Computers Is Expanding

The Center for Parallel Computers (Parallelldatorcentrum, PDC) at the Royal
Institute of Technology (Kungliga Tekniska Högskolan, KTH) is the major
national high-performance center in Sweden. Established in 1990, the center
currently houses the fastest IBM RS6000/SP outside the US, as well as
supercomputers from Cray, Fujitsu, and SGI.

PDC is part of the European network HPCN-TTN, whose goal is to spread the
use of high-performance computing and networking to small and medium size
companies.  The center is also one of three members in the Swedish Center
of Excellence in Industrial Research in high-performance computing.

We are now installing the world's first CAVE-like system with projections
on all six of the room's surfaces.

We have a number of open positions designed to strengthen our
organization's user support.  Responses should reach us by September 30.


    VR Project Manager
    
    Application Developer for Virtual Reality
    
    VR Maintenance Engineer
    
    Two System Managers


For more information about these positions, see
http://www.pdc.kth.se/info/pos-current.html

    Faith Short
    Science and Customer Relations
    PDC, KTH

_________________________________
9/10/1998

RESEARCH ASSOCIATE IN VIRTUAL REALITY RESEARCH

Applications are invited for a Research Associate
in Virtual Reality Research in the Physics Department
at the University of Warwick.
This post is part of a recent joint HEFCE- SGI initiative to
create an interdisciplinary team for Virtual Reality 
research at Warwick.  The facility is 
based in the Space and Astrophysics group and has collaborators
across the science area at Warwick.  

The Warwick VR facility includes an ImmersaDesk driven
by an 8 processor, twin graphics pipe Onyx 2; the project also
provides access to SGI VR facilities at their core technology centre
in Cortaillod, Switzerland.

The post is to facilitate the application of semi and fully immersive
VR techniques as tools for analysis and interpretation of complex 
data that are generic in both large scale numerical simulation, and 
measurements of physical systems.
An important component of this work is fundamental research into
VR as an interface to  'conceptual space' in which
mathematical and conceptual constructs
and data can be represented. The post requires an ability
to liase with science teams from a variety of disciplines
and also the SGI VR development team. It 
will provide an unparraleled opportunity for the sucessful candidate
to gain expertise in current fully and semi immersive VR 
technology as it is developed and prototyped.

The sucessful candidate will have a strong background in mathematics,
computational science,
or the physical sciences and demonstrated expertise in C, C++ in a UNIX
environment. Expertise in scientific visualization, including development
with packages such as OpenGL, AVS 
is also highly desirable.

The appointment is on the RA1A scale and
is initially for a fixed term of two years with a possible 
further year extension.
The starting date is on or before
1 Dec. 1998.

To apply, send a
resume, publication list, statement of 
of research interests,  previous relevant
technical experience and the names of at least
three referees to:

S. C. Chapman, Physics Dept.,
University of
Warwick, Coventry CV4 7AL, UK.

Email sandrac@astro.warwick.ac.uk.

fax +44 (0) 1203 692016

emailed applications should be in plain text or Latex.

Details may also be found on http://www.astro.warwick.ac.uk/vrpost.html

Warwick University is an
Equal Opportunity/Affirmative Action Employer and it especially
 encourages applications from women and members of minority
 groups.



_________________________________
9/1/1998

Research Assistant I, II, or Senior Research Assistant Position

Mississippi State University invites applicants for a Research
Assistant I, II, or Senior Research Assistant (non-tenure) position in
its NSF Engineering Research Center for Computational Field
Simulation.  (Scope of activity and level of responsibility depends on
rank assigned.)  A BS degree in computer science, computer engineering,
or computational engineering is required with at least two years
experience or a MS degree in one of the areas cited (or a closely
affliated field of study) is required.  A computer engineer/scientist
is needed to develop applications for a CAVE-like virtual environment
and to teach others how to do the same.  Knowledge of and experience
with the CAVE Library developed at the University of Illinois, Chicago
is highly desired.  Experience with commercial virtual environment
packages from companies like Paradigm, Corypheus, or Sense8 will be
viewed as an asset.  Experience in programming with C, C++, and OpenGL
is highly desired.  Experience in programming with Performer,
OpenInventor, or vtk will be viewed as an asset.  The application focus
areas will be industrial applications (visibility of operators of
machinery), scientific visualization (examination of internal/external
fluid flows, features in time-varying flows), and earth sciences (ocean
models, wave models, bathymetric/hydrographic surface studies).  For
information on previous work performed in the group look under research
->scientific visualization on www.erc.msstate.edu.

Interested persons should submit a complete resume with names and addresses 
of three references to:

		J. Donald Trotter, Director
		NSF Engineering Research Center
		P.O. Box 9627
		Mississippi State, MS  39762

Applications will be accepted until the position is filled.  
MSU is an affirmative action, equal opportunity employer.
Women and minorities are encouraged to apply.


_________________________________
7/23/1998

Pera's VR Centre are currently seeking a number of talented VR professionals 
to join their team in Melton Mowbray, Leicestershire. UK.

Requirements exist for two people with a computer science/software 
engineering background to join us.

Job Description
    The candidates will join a growing team developing virtual reality 
    applications and providing VR related consultancy . They will also be 
    required to perform research & development activities within multinational 
    collaborative projects currently targeted at production engineering 
    applications.
    
    Job activities will encompass all software life cycle stages from 
    requirements analysis, through development to testing and 
    evaluation/installation. Database modeling activities will also be required 
    using MultiGen and Medit.
    
    In addition to the technical aspects of the work, the positions will involve 
    significant contact with customers and European partners.

Salary
    To £25K plus Bonus

Education
    Degree qualified in Computing Science or a related field.


Experience
    Candidates should have:
    
	  Strong C/C++ skills
	  Experience with Silicon Graphics workstations
	  Software engineering experience for real time simulation systems
	  Good communication skills (both written and verbal)
    
    In addition, preference will be given to those candidates with knowledge of 
    some of the following:
    
	  Software libraries/tools, including
	 - SGI Performer
	 - Paradigm Vega
	 - Paradigm AudioWorks
	 - Division dVS, dVISE
	 - SGI OpenGL Optimizer
	 - OpenGL
	  CAD systems and 3D file formats
	  Real Time Database creation using MultiGen and Medit
	  Strong applied mathematics
	  X/Motif
	  Virtual Reality technologies, including
	 - tracking devices, 3D input devices etc
	 - head-mounted displays
	  PC Based 3D graphics systems
    
Pera's VR Centre
    In 1996, Pera opened the UK's first commercial reality centre, based on the 
    reality centre concept pioneered by Silicon Graphics at their Theale 
    offices.
    
    Since then, Pera have developed a variety of bespoke applications for 
    clients in a number of application areas, several of which have received 
    national and international coverage in both the television and press.
    
    Melton Mowbray is located in the Midlands, approx 15 miles from Leicester 
    and 18 miles from Nottingham.


How to Apply
    In the first instance send your CV to the address below, or email it to 
    gary_eves@peragroup.com
    
Gary Eves
Pera
Technology Centre,
Melton Mowbray
Leicestershire.
U.K.
LE13 0PB.

_________________________________
7/8/1998

MUSE Technologies, Inc. (MTI) is a software company that produces
advanced interactive environments and network collaboration technology
for all segments of the computer marketplace. Its products fuse
virtual reality, multimedia, and interactive technologies into
powerful multisensory human-computer interfaces that adapt the
computer to an individual's capabilities -- instead of forcing the
user to adjust to the limitations of a machine.

We are seeking imaginative, innovative engineers needed to create
next-generation software at MTI.


GRAPHICS PROGRAMMERS (SOFTWARE ENGINEERS)

    Positions exist in both product development and custom application
    development.
    
    Responsibilities: Develop and enhance multi-dimensional tools for
    graphical interaction in immersive environments.  Work on custom
    solutions to customer problems in widely diverse application areas
    including CAD, medical, database, etc.
    
    Requirements: Programming experience in C, C++, 3D Graphics, GL,
    OpenGL, UNIX systems; MS/BSCS and intermediate- to senior-level
    experience.
    
    Pluses: Experience with Inventor, Performer, and real-time computing.


QUALITY CONTROL MANAGER

    Responsibilities: Direct and perform product tests to ensure
    compliance with Company quality standards and specifications. Work
    closely with MTI Product Development and Custom Services.  Recommend
    tests and product changes to improve quality standards; analyze and
    verify products, custom development, and documentation. Oversee and
    verify quality of all products/services.
    
    Requirements: Background in quality control/assurance in software
    production, MS in computing or related field, familiarity with C and
    C++ languages and UNIX and NT operating systems.  
    
    Pluses: Some experience in graphics programming.


SOFTWARE PROJECT MANAGER

    Responsibilities: Coordinate and oversee development of semi-custom
    software application projects for a variety of customers and
    industries.  Interact with customers and technical staff to define
    project objectives and time lines and managing schedules, resources,
    and budgets. 
    
    Requirements: Experience in overseeing software development projects
    in both scientific and commercial areas; knowledge of UNIX, NT, C,
    C++; excellent communication skills; ability to understand customer
    needs and translate them into technical specifications.
    
    Pluses: Experience with graphics languages.


CUSTOMER SUPPORT REPRESENTATIVE

    Responsibilities: Assist customers and sales personnel with questions
    regarding the installation, usage, or functionality of any of the
    Company's products or services.  Interface with customers as a liaison
    to technical staff in both product development and custom services.
    Deal with technical issues and competing and compatible products.
    
    Requirements: Programming experience in C and C++, knowledge of UNIX
    and NT operating systems, and familiarity with 3D graphics languages
    such as GL and OpenGL; excellent communication skills and broad
    understanding of software applications and programming environments.
    
    
    For more information on MUSE please see our web site:  http://www.musetech.com/
    
    To reply to the above positions please send or fax a resume to :

Jan Maples
MTI
1401 Catron SE
Albuquerque, NM  87123

fax: 505.766.9123



_________________________________
2/16/1998

The Imaging Technology Group at the Beckman Institute at the University of
Illinois, Urbana-Champaign is inviting applications for a research programmer
for its Visualization, Media and Imaging Laboratory (VMIL).  The VMIL
provides the Beckman Institute and the UIUC campus with state-of-the-art
computing and multimedia resources for scientific visualization, research
presentation, and image analysis and acquisition.

Key Responsibilities:
- Full time consulting with facility users.  Answer questions and provide
  help with software, hardware and multimedia facilities in the laboratory.
- Systems support for Mac and PC including software/hardware installation and
  first-level troubleshooting.
- Organize external-relations events and conduct tours for the VMIL.
- Assist manager with implementation of multimedia projects.

Minimum Qualifications:
- Baccalaureate degree and at least two years experience with computer
  graphics/multimedia applications and/or user support.
- Hardware/software troubleshooting experience.
- Ability to communicate and interact with non-technical users on
  computer-related hardware and software issues.
- Excellent communication skills, as evidenced by previous teaching experience
  or user support.
- Systems support experience with Macintosh, PC (Win95/NT) and imaging
  peripherals.
- Experience interacting with technology vendors and technical support.

Desirable Qualifications:
- Windows NT system administration experience.
- Software/hardware documentation writing skills.
- Experience with computer animation and/or visualization.

This is a full time 12-month, academic professional position with university
benefits.  Salary is commensurate with experience.  For full consideration,
applications should be received by March 2, 1998.  To apply please send a
resume, letter of interest, and the name and contact information of three
references to:

Ms. Tiffany Tsou	Phone:    217-244-4474
Beckman Institute	Fax:      217-244-0987
405 North Mathews	Email:  y-tsou@uiuc.edu
Urbana, IL  61801

The University of Illinois an affirmative action, equal opportunity employer.

_________________________________
2/15/1998

STUDENT SUMMER INTERNSHIPS -- 1998
VIRTUAL REALITY/SCIENTIFIC VISUALIZATION
at the
NAVAL RESEARCH LABORATORY (NRL)
WASHINGTON, DC

NRL is the premier scientific research laboratory within the Defense
Department with 800+ PhD's.  The research staff is internationally
recognized with numerous prestigious awards including a Nobel Prize.  The
Information Technology Division is one NRL's largest and has recently
started a well-equipped VR laboratory to perform both basic research and
advanced development in virtual reality theory and applications.

We have the high-end VR equipment: an SGI 4xR10000/IR ONYX, a deskside ONYX,
and a two-pipe SGI ONYX 6xR10000 RE2; Impacts for code development;
head-mounted displays; a FakeSpace boom, shutter glasses, PinchGloves, 3D
audio and voice recognition packages, and video recording and storage
equipment.

The VR Lab has been a pioneer in developing the VR Responsive Workbench
technology, an exciting VR break-through where the user stands at a table
and the image rises in 3D above the tabletop.  A CAVE(tm)-like facility (a
fully immersive VR room) is now operational and is being used for project in
scientific visualization and computational steering.  We have three SGI ONYX
computers, including a two-pipe SGI ONYX for the CAVE.

Tasks will be defined based on student interest and our project
requirements. Potential tasks include enhancing our virtual shipboard
firefighting model, developing new interactive techniques and distributed
collaboration methods for the Workbench and CAVE(tm)-like facility, adding
synthetic actors to VEs, and developing scientific visualizations for the
Workbench and CAVE(tm)-like facility.

Strong programming skills are required, including C and/or C++.  Expertise
with SGI equipment and programming with GL (or open GL) and/or Performer is
desirable.  Students should be entering graduate school or have graduate
school experience, although advanced undergraduates with very strong
backgrounds will be considered.  Scholastic experience in VR, computer
graphics, or closely related fields is mandatory.

U.S. Citizenship or Green Card is required to work at NRL (student work
permits are NOT sufficient).  NRL is not readily accessible by public
transportation, so interns should have an automobile available.  Interns
have found local housing without much difficulty.

Our research may be viewed at http://www.ait.nrl.navy.mil/vrlab/

Send resumes (ASCII only; others not accepted!) by email to:

Dr. Lawrence J. Rosenblum
Director, VR Systems and Research
Code 5580
Naval Research Laboratory
Washington, DC 20375
email:  rosenblum@ait.nrl.navy.mil


_________________________________
12/15/1997

Exxon Production Research Co. is seeking to fill a PhD-level 
position in scientific data visualization, with an emphasis 
on volume visualization and interactive 3-D modeling. The 
candidate will join a team of geologists, geophysicists, 
and a software engineer, developing new ways to interpret
geoscience data (focus on 3-D seismic data ) for hydrocarbon 
exploration and development.
 
We are currently expanding our compute/display technology 
(e.g., Onyx2 Reality Monster; Prodas display system), and are 
looking for the right computer scientist / computer graphics 
specialist to compliment the skills on our existing team.
 
Exxon is an equal opportunity employer.
 
Candidates are invited to submit a resume with cover letter to:
John Farre
Exxon Production Research Co.
P. O. Box 2189
Houston, TX  77252-2189.
 
_________________________________
12/11/97

Schlumberger seeks a person with a strong background in 
scientific visualization programming to join their Laboratory 
in Ridgefield, Connecticut, to work initially in the Cyber 
Geology project as a permanent employee.

The person will work closely with scientists to transform 
scientific visualization concepts into prototype applications 
by the extension of existing prototype codes.  He or she will 
use Performer and VRML tools on SGI hardware: Infinite Reality 
and ImmersaDesk.

A background in Earth Sciences is not required.

Interested persons may call Sid Lasky 
for further information at 214-826-8450.




back to CAVERNUS


NCSA
The National Center for Supercomputing Applications

University of Illinois at Urbana-Champaign

tcoffin@ncsa.uiuc.edu

Last modified: May 25, 1999